I hate holidays ...

Author: Name /

I hate holidays ...



Perhaps before I write something for the pain wise and thought-warn from the outset that I have no strength to write something modrego and definitely intelligent. This text will be so very chaotic construction and certainly a very personal nature, which can afford only one who subscribes to a silly nickname just to avoid having to check out his still głupszym first and last name ...

dreams meaning

I do not know whether he will agree with me, but for me it is always the moment when I knew that Christmas vacation begins, is when the last time I see a class. In general, when we say the various nice things, we wish you a pleasant holiday, and we feel pain, so I can not be honest to you. I do not know whether you as a mass, but I always wanted to see my beloved, happy, festive class to tell them that they hate and that I want to puke when I see them. Only now the situation changed when I landed in my "wonderful" economic technical school. Previously I was an outsider, class and school. I guess in every school there is someone who does not speak to anyone and who is not generally liked. In elementary school I did not know that I am this person and that I would be the person unless and until the end of his days. Only in high school, I began to be suppressed by my peers. It was really a very difficult period for me ...

I have always been very quiet child. I guess, because I always considered myself a bit more adult than everyone around me. Of course it was not true, just much too often worried everyone to understand that not everything has to be my concern. Anyhow, I was rather too well-liked in high school, luckily I could somehow deal with the time, watched movies on video and played various computer games, so do not feel that so much. The more that I hit such a class, which was beyond me, three other głupków to beat [all I knew, moreover, has long been] Moreover, there was not even the most favorite of them, so I gave each other advice and experienced high school. Of course, I closed in on itself to the rest, but the fact that I can to admit it means that I can fight it and I can win this fight ...

Returning to the main theme. My economic technical school is probably the worst school that I could choose. But the really difficult for me to criticize bad I had class. There are no people in it perfect or saints. Have time to several people for whom I do not like huge, but no one wrong. I will say even more is a lot of really good and worth to know people. This is the second year of study in this school, and only now are understand me a little while a pity that they did not know the fog ...
dream dictionary
So this day, the day when the nightmare begins, the day when you need to divide the wafer with its [not] your friends from the class. Normally, I would probably class Olala vigils and even if I come to it and it would do so not for me any impression. But this time I made together with my friends from the class of seven gold on wine [friends was five, so have accumulated quite a few bottles niezłych]. That would be sweet tasting. At the outset I would say that it was supposed to be the first such tasting in my life. I do not know whether it will seem strange, but I'm seventeen and just a few days ago, of that terrible Friday afternoon I drank so much alcohol that the towers are not the words of the elders, that drinking too much alcohol leads to a number of headaches, unconsciousness and problems with retention of food inside his body.

We arranged for the ninth hour, which is one hour earlier than we should come, precisely in order to get drunk. Of course in our school are always problems with the organization, so when I arrived it turned out that we have no where to drink, because we took a different class rooms, which came earlier. It turned out that our teacher very conscious [that she forgot that lesson is with us and going up from the floor asked why we are not some lessons] forgot to book us a room on the eve of the class.
dream interpretations
So we spent an hour of waiting for the rest of the class and the second hour of waiting for our educators, who obviously decided to be late. Once you've arrived, next hour passed before they found us a room, of course, during this hour, our teacher had time to destroy and re-visit us later. But this may be a while ...

Each school has at least one room is so small that it can equally be a small dungeon, which pushes the students who have sinned. First of all, so that in the darkness and silence of Repentance their sins. I do not know what we did, but we were sent to just such a room.

When one of our package took a drink [probably never forget his happy facial expression caused by the triumph of the fate and happy eyes caused by small sample drink half an hour earlier in the girls toilets ...]. I do not think I have to say what was later. Everyone began to sing [the whole class! Polish blood! because every Pole will entertain, if he had not paid !!!]. Your friend, stood on the table and began to invite all of his eighteenth birthday. Funniest thing in this was that when he was asked a question, when is the birthday, the poor [najebany] boy did not know how to answer that patina. More or less when trying to determine when he was born to a teacher entered the room and started yelling that we are irresponsible and blame us for lack of intellect. "How can you allow someone to perceive you the sale."

I do not know! How can I not save the book on this goddamn room !!!???

I ended up on the fact that after less than half an hour, when he had finished a good mood [and alcohol ...] all took hinge and began to stare at the floor ...
dream about
As for me, I've never had good humor ...

Constantly stared at a small tree standing in the corner of this small room and wondering why I do not feel the effects of alcohol. I drank three glasses and I could not even pretend najebanego ... All around was so good humor, and I thought only about how shallow and meaningless is the feeling of happiness. Moments for them to cross, and only I will keep this in mind ...

I wish I could say that the crop one real feeling, even pain, than to live in blissful ignorance of alcoholic intoxication. But too much envied them that, so now you lie.

Ultimately speaking, when everyone had decided to leave and before going to share with the rest of wafers started this whole spectacle, and deceit indecision. In general, always in such situations, repeat some old text has always been known for like "I wish a lot ...". But I suddenly started działaś alcohol, because this time my lyrics are slightly different. One girl said that I would have to be debile, so do not try to know her through the remaining years and declared that all persons that were then in a room is one of those that I know. Yet another, a prettier little girl, I proposed a date. But the most beautiful of them all [now my partner] did not say anything and just went up and firmly embraced. Probably for a good few minutes snuggled up with her like I kind of knew how his name is [alcohol działaś suddenly so clear that even as I do not remember my name:)]. All these funny asshole, I said acquaintances of the class, I will not even try to remember. There were so many that I still miss something.

Guess that this text at the beginning was to have a moral. But I guess I would be mistaken in claiming that this is so. And the only moral that comes to mind is that I drink enough:).

Adventure Games - Windows Players

Author: Name / Etykiety:

I wondered once more deeply on this for what I like to play both games and adventure, while my sister chooses only peaceful species. Later added to its statements of other people think. I emerged from the eyes of quite a clear picture of the players. Those who like adventure games divide into 3 groups.



1. Avoiding commitments - They play purely for pleasure, or kill time. Irregularly, often with large spacing between titles. Do not like to learn the news, all the innovations treat with caution, so stick to one genre, which has already mastered the controls. Do not feel resistance against assisted the guides, or codes, in order to avoid more demanding passage. Also like to use the assistance of others. Components that require skill and acquire certain skills to operate may not be an obstacle to przebrnięcia. Similarly, the death of the game can alienate the representatives of this group to produce. The game is postponed to later and later, to forget. In conclusion avoiding obligations do not like stress, they want the game to draw a non-binding pleasure, and not feel the need popisywania before others. My Windows Blog: How to Windows .



2. Competing thinkers - they like to play with someone alongside, bandy in the transition of production to compare achievements. Being in front of them very motivating, but when I shall be far behind you are forgiven. We appreciate honesty and self-reliance in the game. Are proud of their chosen genre, criticizing the other productions as not needing to think. Consider themselves to be bright and intelligent person, and indeed these are normally. Definitely not like the elements of skill, as it is hard to reconcile them with failure at a given stage. Similarly to the approach of death in games. They are simply a problem with the suppression of failures. Able for a long time and try to master the mindset of some element, but if it fails in one game session hard for them to return to it later. If you want to feel confident tread usually the land which is already well known.



3. Seeking peace - Casual games are like the dynamic, but sometimes you want to relax and calm down. Dine at a computer without poganiania of the game, having to stop the chewing and going back into the middle of the action. Instead, highly value the opportunity to reflect on the quiet mystery of popatrzenia scenery, listen to the dialogues. Nothing they are not pagans, and the title they want to finish before the fair will take for the next. Whilst respecting your time do not have resistance against pograniem games with dłużyznami site and frequent modifications, if at the same time they can do something else. There is nothing to prevent that loved productions requiring mastery, violent games, or those involving high speed, but if you want to just relax decide to adventure.

Revolution of adventure

Author: Name / Etykiety:

Revolution of adventure



Adventure games of the species is certainly a need pomyślunku titles and combining. Is a summary of the paper will stick to the expected results? A paper may need to combine with the tin? These dilemmas put before us the creator of some items of this kind.

Unfortunately, most of today's players is not sufficiently motivated to solve these problems. Since we expect gaming entertainment, relaxation, and for some message that by thinking relax as well as several wyżynając creatures, is not acceptable. Perhaps I'm so - at any rate in the adventure games I play rarely. Recently I found a great Ceville, but I was not about ...

I wanted to write about a certain evolution of adventure games that followed with the development of the Internet. Now that you are very popular variety of flash games, available from your browser, many of these applications enables people to relax for a few minutes. Some include games of skill, other productions logical, and yet others ... just adventure. Of course, one can not speak about a multi-story native of PC'tów, or the enchanting graphics and textures do not know what yet. Adventure in flash very often put before us the task of getting out of a closed room, and the puzzles are all sorts, such as how to open a locked trunk cipher? Where to get the number of digits needed to solve the riddle? (Example from Poco 2 Escape).

In most of this production we see the world from the eyes of the hero, and the move by clicking on the edges of the screen. This solution would certainly not be the most practical, but if you do not have what you like, then steals what is willy-nilly ... Oh, it means you love what you have.

As previously mentioned, exclude graphics flaszowość knocking level of sophistication, however, the producers cleverly circumvent this problem by giving a unique style productions. Some are embracing minimalism (eg Poco2 Escape), while others choose a rather dark style (Submachine 4), and still others prefer something on the borderline comic (Swans). There will be so far from the truth say that it really is outside the imagination of authors, in spite of all the hardware limitations Puppy Name.

As we see, adventure games have evolved, but that does not mean that the old genre, this classic, extinct. On the contrary, is very well and can say that recently experienced resurgence. Remake of Tales of Money Island, Sam & Max, as well as a completely new series of stock from Benoit Sokal only confirm this.

It is sometimes effort brain cells, to make our brains work in high gear. In the Internet age, we have a well enough that we can choose between free and paid entertainment. Some flaszówki be enough for 10 minutes to forget about God's world. Others opt for "normal" adventure. However, both groups of players connected one thing in common - a love for thinking, and this is important.

Adventure Games

Author: Name / Etykiety:

Plotted!



Multiplayer should be deleted from the list of game genres. As anyone who takes care of a parent knows the child's welfare, computer games have a very bad influence on young minds. And if a computer program does not allow the child to the embodiment of the mass murderer or a pervert, that is, a game program certainly is not. Can be either a text editor, or anti-virus program or an English language course. The proposal therefore clear that it contains no pathogen-adventure computer game can not be. What is then? English language course.



At the beginning of the anecdote. One of the first games that came to me to play on your 486, was "Leisure Suit Larry." Of course, the first part. Believe it or not, but that series is addressed to adults, I learned only a few years later, on the occasion of the premiere "Larry 7". Where is the failure? Hence, it enters as (retrieved from the smart-looking and thick dictionary) "OPEN" (the game is manned by typing commands) pale kid I had no idea what the game really is. Every sentence appearing in the game, any form of statement, and even had to painstakingly decipher menus using the dictionary. By contrast, due to the fact that neither the deciphering of the dialogues, or giant pixels on the screen never submitted anything zbereźnego (bar, street, taxi, hotel ... not in the game led to a single ambiguous situation), all members of the household - and I with them the most! - We were convinced that I play in a totally harmless game, at which lysine English.



And clearly, perhaps perverse anecdote, and funny, but in fact consistent with the first paragraph of the text. I was a kid, I did not know English, not in the game never came to any until 18 +. Adventure was a great introduction to learning a foreign language and I guess that many readers survived a similar adventure: perhaps not with "Larry," and "Monkey Island" or "King's Quest."



Knot because of the fact that if such a substance such as Grand Theft Auto criticized for brutality is a hay massacres, so much adventure game - even with the release of an adult nature - forces us to talk and combining. Today the case is simple, because the adventure began Polonize and so relatively early, but once a person knows no English (and a child born in Poland, such a person usually was) unfortunately had to reach for the dictionary. I move my head, instead of hammering the next opponents descend (as it did, but in "Into the Eagle's Nest"). "Larry let me know the base language and you visualize a young man, that somewhere in the world" OPEN DOOR "is to open the door, and" LOOK LEFT "and" LOOK RIGHT "you can do before going to the street.



Over the years that have passed since playing "Larry" (and also the farewell to my beloved 486) have not noticed any differences in the construction of adventure. I'm not talking now about the interface, but that adventure game is still a collection of objects, gathering knowledge and solving puzzles. The same can not be said for other games: "Into the Eagle's Nest was transformed at the end of" Shadow Grounds, "and ścigałki begin to connect with MMO (" Test Driver Unlimited, "" Fuel "). Multiplayer is also probably the only game in which knowledge is so crucial to reaping any joy. English menus shooters can decrypt by trial and error (if you ask preschool children to know the English word most probably answer "Game Over", "New Game", "exit" and possibly "fuck you") and adventure already requires more advanced language skills. Without it not go far and clear, you can defend the fact that in the XXI century Polonization game is nothing extraordinary, but if you want to know the old hiciory - such as "Monkey Island" - is the language / dictionary you sit a bit. Which game will provide many other useful fun?



"The game entertains and teaches" a cheap slogan, but strangely enough, how true in the case here przytaczanego species. There is probably meaningless to dwell longer and only a short sentence napomknę teaching children about logical thinking and skillful matching elements. I draw these great games also as familiarizing the youngest of computer support: if adventure is not one of the absolute of the Sierra (to kill the hero in them could everything you can imagine, and what you think is hard) are rather głupioodporne and child can click on everything you want, even so do not spoil anything.



Sure, there is no rose without thorns. There are a variety of pathogens including adventure games, but let them call themselves exceptions confirming the rule. Because after all, most adventure games is strongly Child-friendly, and it is those that do not contain hostile content should be deleted from the list of games. So do it, what I called at the beginning and what I allow myself to repeat. YOu should go here: Celeb Pics



And probably, I might have to go, but under pressure my fingers a few paragraphs, this time with another case. What about the fate of those bad adventure, those who dare to put in the mouths of heroes such as the curse - those of you who do not have 18 years let zatkają ears - "bitch"? Well, recently I played a couple of great horror. I started with amateur "Okuldeje III" went through "Scratches" and ended in maintained in a similar climate, but now freeware'owym "5 Days a Stranger." Round the middle game I feared so much that I had to bring someone to the przypilnowania me. Solutions "Okuldejów III" (although the name of the conjugate of the Czech town) and "5 Days a Stranger" looking forward once again that with bated breath, and two - goose skin.



It's not that I'm afraid every shade in the game scare me, any change in music, but this is what I owe the greatest przygodówkom shivers. Przygodówkom also owe much laughter.



Now you can comment harshly that captivated you my story, and now make up a bouquet of flowers, but seeks to to tell you that it is perversely the games, which apparently is happening on screen at least (even if some form of it there and back and so is rather zaspaceruje not too far away, we can at any time to talk with it) manage to arouse the greatest and most vivid emotions. "Indiana Jones and the Fate of Atlantis" does not need to bump mapping, dynamic lights, or pixel shadersów to give players feel as rough and full of dangers is an adventure archaeologist. "Scratches" posługiwały not even too many animations, and yet when it came my turn on the light in the room where I felt that something is STRONGLY not so shook like jelly. I knew that none of the monster does not jump out at me suddenly from the darkness, but the staff, who calmly reads the game, perhaps kazałby me reach for the reset button. Adventure show that real emotions - not only fear but also laughter - raises no movement, no light, no claptrap, and the ordinary, the normal work of his dedication to and refine the story and the climate. Just as with books: certainly not once you met with the statement that the book can not scare as video. There is no doubt that the movie monster that moves, but a hundred times more afraid of sleeping in a submarine meiście Ctulhu than wearing a hat in the windy Kruger. Comparison of the games? A much more afraid of the frame than the cellar zombiaka of "Doom 3". I laugh a lot more "Prince and coward" than ... perhaps not even have a comparison among the non-adventure games. Let's say that Tommy Vercetti and Ken Rosenberg.



(A comment "bewitched me your story" and so have probably went out of fashion.)



I have absolutely the last question, intended to clarify what to do with the fate of naughty adventures. This time the account concerning the same name of a species. Suppose you never played "Larry", "Scratches", "Okuldeje III" and in all others, "Sierra" I only associate with the mountains, and for saying to me "point'n'click" I could give in the face. Suddenly I hear the term "adventure game". Saving the thought process that rozegrałby in my head: adventure game - a game where I experience the adventure.



Is there any game in which it is not about survival adventure? Who came up with the name of the species, where it came from? This is misleading, because in every game must go to survive the adventure. Action game, RPG, RTS, all of which are strictly adventure and calling one of the selected species "adventure" is grossly unfair, which protest and please ... I demand that they invented a different name. For its part, I propose that the N-RTSRPGFPSTPS, a non-RTS, RPG, FPS, TPS (the other game species such as flight simulators and chased allow myself to leave because oi so saturated ensure long acronym), but I'm open to suggestions. Mine, and it does not accept, but at least nobody can accuse me, that just complaining.



"A moment, a moment" - cries much of the Americans, where the game of which will be soon, sold in great quantities - "And 'The Sims'? In Simsach, what is at stake to wykreowanemu człowieczkowi adventures too much is not funded and able to lead a quiet life (and what sells quite well). There is also a solitaire and minesweeper, after all! In them it is not about survival adventure "And what I said? I said I improve sunglasses, smile indulgently and repeat the deadly serious expression: the problem does not exist, because those games where it comes to moving objects or combing unicorns (fans of "Sims" forgive me) as a "game" can not be named because as I mentioned at the beginning of this article, these programs may be antywirusami, word processing, or English courses .* Games destroy the psyche of the poor children and make the Good Parents can not squeeze them dobranocek.



To sum up the matter naughty adventures: game until recently called "przygodowymi" distant cousins are English courses (such as "Monkey Island", "Simon the Sorcerer"), which, although similar to those games (and once known as), in spite of everything they do not are. Are the n-RTSRPGFPSTPS s, which is the worst possible game species. Not only that their formation is not required from developers any capacity - either because the bump-mapping, or T & L or pixel shadersów is not here! - And the game can do so not knowing any programming languages to the deviant / Satanist / loafer, that's their power to incite emotions - obviously negative - in children is much stronger than the likes of GTA games. For this, all games in this genre urge to read books that scare / illustrate the violence far worse than the movie, because I require to work in the imagination. n-s RTSRPGFPSTPS should never burn at the stake and replace the English courses, for which I would urge marudzenie ending.



Ironizował Citizen J



* - The brutality of Minesweeper is a topic for a separate article, so please do not disperse and hide indignation.

Junk Car

Author: Name / Etykiety:

Waste can call all the solids, which were established by
industrial activity, economic or human existence and are not useful in
time and place of manufacture.
Waste must be properly managed.
The whole process begins with the collection of transport, recovery after inactivation
waste, called the waste management system.
This work aims to analyze the waste management system used in
Podlaskie province.
The study was a descriptive analysis method used. State of waste management in
Podlaskie province has been analyzed, thanks to the available source material, and
well as literature.
Work consists of: admission, four chapters, and summaries and conclusions.
The first chapter presents the genesis of waste management and legislation,
regulating issues related to municipal waste management. Reference is both
the regulations in the European Union and the Polish legislation. In terms of
legal bases observed in Poland, special attention was given to: Law
maintaining cleanliness and order in communities with dn. September 16, 1996 roku1
and Act
Waste from April 27, 2001 roku2
.
The second chapter is devoted to the characteristics of the waste. It presents
comprehensive system of waste management used in Poland, together with the individual and
poŜądanymi methods of economic exploitation and disposal of waste.
The third chapter is devoted to the characteristics of the Podlaskie region. Described
general conditions in the geographical environment, population and the situation
business community. A significant part of this chapter is devoted to analysis of waste
produced in the region.
The fourth chapter provides a summary of all the work. It includes in the analysis and evaluation
waste management system in the Podlaskie Province.
Indicated the action taken by the Podlaskie province, designed to lead to
improve the current waste management system, as well as indicated on the prospects
changes in the area of the system.
Already around 8000 to 9000 years ago to safeguard against pasoŜytami, wild
odorami animals and storage of waste generated by farm
households outside the settlements. These wastes are mainly remnants of food and
destroyed objects of daily use product.
There were several ways to dispose of waste and pollution. One of them
For example, it was a special digging pits słuŜących for temporary collection and
detention and treatment of faecal waste, then it opróŜniano and cleaned przewoŜąc
collected litter. Another way was to collect the impurities in the special
earthenware vessels, which were later wywoŜono.
An example of understanding the problem of waste is Athens in the days before our era. Already in 320
The BC There are formulated the relevant regulations concerning the daily
Cleaning the streets of the city's inhabitants. The authorities saw the problem in spite of this, not that the
notes a dependency between cleanliness and hygiene in the streets, and the scourges of disease, such as
damn. Garbage collected in Athens were stored at least 2 km outside the
city.
StaroŜytni doctors like Greek scholar Hippocrates (c. 400 BC) and the Arab physician
Avicenna (Ibn Sina, 1000 AD) as first conjectured that there is a relationship between
hygiene, contaminated water, spoiled foods, and epidemics.
3

Increasing emphasis on the preservation of chastity placed the Romans. Roman Emperor
Vespasian (69H79 AD) has led to the setting of public nocników. By contrast, people
guarding them were obliged to pay a special tax called. "Pecunia non olet."
In this way to 300 on n.e. Rome istaniały 144 public toilets under which flowed
water.
By contrast, the emperor Domitian (AD 81H96) on the basis of reports about his advisors
increase in the number of rats, fleas and bedbugs in times of carelessness about hygiene, ordered

3
Bilitewski B. G. Hardtle, K. Marek, Waste Management Basics, SeidelHPrzywecki, Warsaw 2006, p. 1 6
"Destroying vermin" by the killing of the above-mentioned creatures or similar
Living in filth.
Despite all the progress made in the past "plague" is still touching humanity,
has led to the extinction of entire cultures and surroundings.
StaroŜytna technique and knowledge of hygiene has gone on almost 1000 years in oblivion
at the time of the fall of the Roman Empire and the subsequent concerns related to
wandering peoples. Until the nineteenth century, streets, rivers and groundwater were contaminated by
waste and feces produced by humans and animals.
4

An example of this raŜącej even carelessness about hygiene are the plague that haunted densely
populated areas of Europe, culminating in a short period of time (1347H1352) Šerić approximately 25 million
people. This shockingly high number of deaths from contagious diseases accounted for approximately 30% of the population
Europe at that time.
These events have highlighted the then government and caused the reaction by the authorities
the problem of urban cleanliness. The result was paving the streets, which had eliminated
going through mud from the debris and faeces. Failure by the townspeople Regulations
purity was punished by high fines. With time, was introduced for use containers
waste, kept order on the streets cleaning them regularly, and all the things that
died creation of plague were likely to shed burned.
The breakthrough came only in the years between 1850 and 1890, when doctors and scientists in
Ignatius Semmelweiß'a people, health adviser Thilenius'a Robert Louis Pasteur'ai
Koch'a detected bacteria and viruses, and proven. That their spread depends on
sanitation.
5

An example of ignorance and irresponsibility of the authorities then it may be that
only in 1831 to 1873, occurred 9 major cholera epidemic, which resulted in
died about 380 000 people. Then also have noticed a clear dependence between hygiene
and generally understood human health and mortality of infectious diseases transmitted
by not maintaining adequate cleanliness.
Population began Ŝądać new solutions in the construction and proper health care
combined with the supervision of foods. Solutions in construction were to be
adequately ventilated housing and water treatment systems and wastewater treatment. This task
responsible technicians and inŜynierom on the shoulders of the creation of a new złoŜono
technology. Consequence of this work was to build in England, the first waste incinerator.

4
Ibid, p.1
5
Ibid, p. 2 7
A clear need to meet the hygiene requirements of confirmed events in the
1892 in Hamburg, where about 9000 people died during the cholera epidemic
(associated with contaminated drinking water). Hamburg plant water supply (in German
"Stadtwasserkunst) network powered by water from the Elbe water supply contaminated waste and
faeces, thus promoting Muscle Car Wallpaper the spread of the epidemic. Being under the Prussian administration
Altona Wandsbeck village and had their own water supply systems with facilities for
water treatment, which avoided its inhabitants before the epidemic. For the districts of Hamburg
St. Paula and her Eimsbüttel been particularly affected cięŜko. Consisting of a filter
sand water purification system would cost about 22 million gold marks. Behind
the effects of a cholera epidemic in city have to pay 430 million gold marks.
6

The consequence of this event was the opposition of the population living in the vicinity
Hamburg on the storage of waste in the vicinity of cholera contaminated their homes. Hamburg
Senate required to address this issue under pressure from the public led
the construction and operation of the first waste incineration plant in the German Reich.
Direct link between environmental health, and disease factors undermining life
people can be very carefully observed in the developing third world countries.
Wherever the rivers shall be discharged waste and feces, where people are forced out of poverty
is to seek livelihoods in landfill sites, where due to disasters, wars, and
economic underdevelopment, it is impossible disposal of waste water treatment
drinking and waste water, spread in various forms at once, and even at the beginning of the epidemic
Twenty-first century is unlimited.
7


It creates a threat against humanity a completely new task. It involves
creating new technologies are still processing and disposal of waste and
impurities. But above all, kase consider what exactly is waste, ie
needs further acquaint themselves with legal regulations on the economy
management in the EU and Poland.





6
Ibid, p. 2

7
Ibid, p. 3 8


1.2. The legal bases for the management of waste in the European Union

One of the main tasks of greening, which the European Union set itself the
priority is the implementation of rational waste management. The first legal basis for
this field have been introduced in the seventies, which in subsequent years
were subjected to enlargements, flare, and adjustments to changing
circumstances and situations.
The current system for dealing with waste in the EU due to the EU Council Resolution of 24 February
1997 on a Community strategy on waste management.
In the field of legislation on waste management, is crucial so.
The Water Framework Directive
8
. This directive contains essential requirements, by which it confers
direction of development of a series of detailed directives, laws or other legislation
9
.
For waste management, European Union legislation is divided into three groups:
? including general requirements,
? containing the particular ways, the stages of the waste management
? containing provisions different types of waste management
All the rules are attributed to one of the three groups.
Table 1 shows the documents constituting the legal basis for waste management

Witcher

Author: Name / Etykiety:

The Witcher, we had a chance to deal with so many monsters. Some will meet very often, others only once. The following is a list of them all.

Alghul - Trupojad, appears in the old nekropoliach and crypts. Insensitive to normal poison. Sensitive to silver. To fight alghulami Strong Style is best.

Alps - lies in ruins, caves and abandoned houses, always close to human settlements. Is undaunted. Sensitive to silver and oil against the vampires.

Archespor - grows in a place where they committed the crime was especially cruel, or at the grave of victims of such crimes. Is insensitive to any effects that affect the mind (fear, Stunning, Axii) does not feel pain and it can not be poison, blind, prostrate or bleed. Sensitive to silver and very vulnerable to arson attempt.

Barghest - weird dog. Comes from other worlds only when it is summoned. It is fearless and can not be poison. Sensitive to silver and very susceptible to knockdown attempts. Barghestom is the most effective anti-Style Fast.

Basilisk - Choose your seat on the dark and damp places - caves or abandoned branch channels. Insensitive to most poisons, immune to stun. Sensitive to silver and oil against ornitoreptylom.

Bloedzuiger - Occurs in marshes and swamps. Invulnerable to poison, low resistance to stun. Sensitive to silver and fire. Bloedzuigerom against Strong Style is most effective.

Bigger brothers - mutants, which arose as a result of experiments with wykradzionymi wiedźmińskimi recipes and eliksirami. Supermen, perfect warriors. Do not feel fear and pain, are immune to enchantment, they can not disarm, stun and knock down. Vulnerable to the gun steel.

Bruxa - At its habitat bruxy choose ruins and abandoned office men, rare caves and grottos. Nieulękłe are sensitive to silver and oil against the vampires.

Cmentar - It is difficult to meet him, appears on the battlefields and cemeteries. Insensitive to normal poison. Sensitive to silver and oil against trupojadom.

Dagon - is a mythical creature, according to legend, lies at the bottom of the lake near the village of chaos. Dagon is a god, so you can not kill him. The essence draws strength from the faith of his followers, which may be the only weakness of Dagon.

Gon Wild - appears in the sky as the preacher of the war and other calamities. Some scholars argue that this magical phenomenon, not a horde of vampires. The elven sources Gon is determined as the Red Riders.

Echinops - grows in areas where the crime was committed or the victim's grave. Echinops is a magical plant, born of a curse, full of malice and hatred. Is insensitive to any effects that affect the mind (fear, Stunning, Axii) does not feel pain and it can not be poison, blind, prostrate or bleed. Sensitive to silver and very vulnerable to arson attempt.

Fleder - Vampire lower, usually hunts in poorer urban neighborhoods, it can also be found in the vicinity of cemeteries and the wilderness. Fleder is a fearless and resistant to stun attempts. Sensitive to silver and oil against the vampires.

Garkain - Vampire mediocre, mostly to be found in cemeteries or in the vicinity of the abandoned buildings in which to nest. Garkainy are nieulękłe, sensitive to silver and oil against the vampires.

Ghul - grows on battlefields, cemeteries and abandoned crypts. Resistant to the usual poison. Sensitive to silver and oil against trupojadom. Ghulom against Strong Style is most effective.

Graveir - appears everywhere we can find food, or carrion. Is insensitive to normal poison. Sensitive to silver and oil against trupojadom. Graveirom against Strong Style is most effective.

Ifryt - House ifrytów the Sphere of Fire. Masterfully in control of the element of fire ifryty Wizards can summon and compel them to serve. Insensitive to most effects, particularly in the fire. You can not stun or knock down. Sensitive to silver and oil, against the ghosts.

Kikimora Worker - Kikimory attendants rarely zapuszczają the area, away from the colony, except in search of food. Insensitive to blinding and trying to call the bleeding. Sensitive to silver and oil against insektoidom, susceptible to knockdown attempts.

Kikimora warrior - Warriors kikimor guard and protect the queen's workers, who in turn engaged in digging tunnels or acquiring food. Insensitive to most effects, including blindness. Immune to dirty. Sensitive to silver and oil against insektoidom.

Bones - The creation of the mythical, created by magic. Only a powerful wizard familiar with the achievements of Alzura able to set up Kościeja. Resistant to most outcomes, susceptible to silver.

Kościogłów - creatures became extinct centuries ago. Resistant to stun and dirty, sensitive to silver.

Kikimor queen - the queen chooses its lair in a quiet, dark and damp place where the eggs can be made freely, for example, caves in the wetlands. Resistant to all effects, due to its thick armor, it is extremely difficult to hurt her, either a silver sword or steel. Moves very slowly, the only weakness kikimor queen.

Kuroliszek - nests in dark caves and cellars. High resistance to poisons, it is difficult to deprive him of consciousness. Sensitive to silver and oil against ornitoreptylom.

Mutant - creatures created by Salamandra. Are unsuccessful mutants, created as a result of studies to develop the perfect mutant. Susceptible to the steel sword.

Mutant-killer - mutants, which arose as a result of experiments with wiedźmińskimi recipes and eliksirami. Do not feel fear and pain, are immune to enchantment, they can not disarm, stun and knock down. Insensitive to the precise match. Vulnerable to the gun steel.

Hound - well-trained and released to fight the beasts supervisors. They are armored and extremely fierce. Insensitive to the fear and stun resist. Susceptible to silver.

Gigantic Mutant - Being developed by Salamandra. Are unsuccessful mutants, created as a result of studies to develop the perfect mutant. Susceptible to the steel sword.

Midday - appear on the cultivated fields ghosts. Insensitive to blinding, poison, pain and bleeding trying to call. Nieulękłe. Sensitive to silver and oil, against the ghosts.

Przeraza - Very rare beings, created as a result of magical experiments. Resistant to most effects, sensitive to the steel and silver, very sensitive to high frequency sounds.
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Północnica - appear on the cultivated fields ghosts. In contrast to Midday, occur after dark. Insensitive to blinding, poison, pain and bleeding trying to call. Nieulękłe. Sensitive to silver and oil, against the ghosts.

Skolopendromorf - Occurs in forests and meadows, full of hiding places. Simple nervous system that makes the opponent see and eat in every living being. Insensitive to blinding and bleeding trying to call and try to knockdown resistant to stun. Sensitive to silver and oil against insektoidom.

Striga - This is a woman transformed into a monster as a result of a curse, fills her hatred and ill will. Striga needs shelter, which can wait out the day. At the shelter often chooses sarcophagi in forgotten odnogach crypts. Resistant steel. Sensitive to the steel. Vampire could spell spending the night in the vicinity of the sarcophagus.

Drowning - is the creation of tables, appears on the banks of ponds, lakes and rivers. Topilce are quite resistant to bleeding, insensitive to pain, blinding, poisoning, stunning, and Mark Axii. Sensitive to silver and susceptible to knockdown attempts. Topielcom is the most effective anti-Style Fast.

Weird dog - can occur anywhere where wicked people live. Resistant to most effects. It can hurt the steel sword. Against Upiornemu Dogs are the most effective style fast.

Phantom - haunt the place of his death or the grave, does not belong to this world. Insensitive to the sample blindness and trying to call the bleeding. Fearless and invulnerable to poison, pain, stun and knockdown attempts. Sensitive to silver and oil, against the ghosts.

Utopiec - This is the creation of tables, appears on the banks of ponds, lakes and rivers. Demons are quite resistant to bleeding, insensitive to pain, blinding, poisoning, stunning, and Mark Axii. Sensitive to silver and susceptible to knockdown attempts. Utopcom is the most effective anti-Style Fast.

Werewolf - Werewolves are lykantropami, or zmiennokształtnymi. Arise as a result of curses thrown. Roam near human settlements. Resistant steel, and most of the effects. Sensitive to silver.

Wyvern - lives in the wilderness or on the edge of human settlements. Wywerny are part of the natural ecosystem. Druids eagerly embracing these creatures. Resistant to stun and poisons. Sensitive to silver and oil against ornitoreptylom.

Wyvern Royal - Royal Wywerny are more aggressive and larger than their common cousins. They live in the wilderness, often in the mountains, because they like to build nests on cliffs. Resistant to stun, nieulękłe and insensitive to the poison. Sensitive to silver and oil against ornitoreptylom.

Zjadarka - Trupojady, they live near human settlements in the caves and ruins. Insensitive to conventional poison and resistant to knockdown. Sensitive to silver and oil against trupojadom.

Zeugl - The essence of living garbage dumps and canals. His arms are long, thick tentacles closed suction cups with spikes. The most effective method to combat the systematic cutting Zeugl tentacles Styl group and choosing to bulwiastego Styl received a strong body.

Vault of the future

Author: Name / Etykiety:

Vault of the future


Beginning on July 9, specifically the first 5 minutes. Sat in a chair with an integral glass of tonic (no gin). I turned a set of playing. For it is impossible for sit without music. But this time I did not want to deathową slaughterhouse or blackowy scream and I turned the manuscript recorded najfajniejszymi plate with pieces of Megadeth for me.

I turned on the computer, of course, automatically, quite unconsciously. Effect of 4 years of steady przesiadywania in one room. The night promised to be not interesting. He fell hard disk, almost totally. Most of the data is not read, I can not play any of my games. Fortunately, with kompa music do not listen. I sat and stared at the icons on the desktop, without much hope for any glimpse of the plan of doing something interesting ...

However, played for me, "Duke Nukem Theme" Megadeth ...

I came to the idea. I decided to show off, at the end of last August opierdzielałem terribly in this field. Show off about it, as I wait, and then binds hope in the coming months of my life. And that my life is mostly games, they decided to focus on.
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Wait what?

Sometimes I get the impression that it leaves me feeling of waiting for the title. Destruction of the note of impatience and nervous anticipation. S.T.A.L.K.E.R? Crysis? Came out, over. No gamerskiej tone in my soul. Not quite as it should be. Rather than scatter the game world and enjoy the experience of something hoped for a very long time to cool the fact the message. No emotion. Zero curiosity.

Am I no longer enjoy the game? Probably not, because today I play for example, in Fallout, and still delights in his story, the complexity of the form. Continue to conduct its crowd in Baldurs Gate II.

And today, not waiting for anything properly ...

It might seem that I should have let go of majty pending in Fallout 3 However, to my own surprise, do not wait too much on the F3, but I dreamed about him many years. I believe that the Bethesda odwali solid work piece. However, impossible for me to be looking in the attic among Oblivioniczne wasteland. It is no longer the Fallout. I expect that this title will be really great, and many factors to suggest it. However, despite receiving similar climates as the game world and how its transmission will be very different. To sum up, Fallout 3 will not have the climate that have taken the first two parts. I will be playing in it for sure, but if I come back to him for 10 years now as I do with F1? I doubt sincerely ...

I will not gderał that games have lost their soul and now it's just a commercial taśmowość and Brazilian soap opera. Further titles will appear outstanding, but the machine Internet obedrze even strip them of the mystery. Once the Internet was for the elect. Knowledge of the upcoming games drew with computer magazines. And they force a lot of things about the game during its production could not pass up. Waiting with bated breath to release the game, knowing little about it. This created a brilliant atmosphere around the reception of the game. What we have today? Taking the example of Crysis can be safely concluded that at the time of its manufacture showing about 150% of its content. Millions of screens, presentation and gameplay every week a new one. So what came out rather see every day.
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The situation does not look good, but there is one title, the last of the Mohicans in the industry ... He called Duke Nukem Forever. Apparently the first announcement of it was written before our era. Today once again we hear about the infamous DNC, despite the fact that millions of buried it a long time ago. Paradoxically, however, those millions in secret, waiting for the Duke. Perfect example of how the game can become a cult, not showing correctly any information about the game itself is not saying.

why consoles are better for playing, but will soon be

Author: Name / Etykiety: ,

why consoles are better for playing, but will soon be


For a long time I am connected to the console. I think that they are better than PCs. I am not a man who only uses the computer and think that it is the best. Therefore, do not lean their views on just anything. Consoles are better! Dear readers, before I zlinczujecie, learn more.

I remember from the past console war against the hosts in the section Action Redaction CD-Action magazine. The main argument for using computers to play was that they are universal. Nobody, however, failed to consider the fact that it was not an advantage and disadvantage. Why? Believe me, that I would rather not be playing in the background running Windows with a hundred other applications unnecessary burden to the CPU and eating up my precious RAM-I, which would serve the game. Computer (especially PC) is set to this to give you greater freedom, a lot of options. However, these options are often forced to become a curse. You need to have the operating system and applications. Everything on the other hand, that is created by someone other than the hardware manufacturer. Consoles do not have. Pseudo operating system created in the internal study programerskich company that makes the console. Regarding the number of options we are handicapped, but thanks, after buying the console everything works out of box. I love computers. I have a GNU / Linux and I like it when you see an error in it. This is another challenge. Another problem, which has a longer or shorter period of time will solve. A computer. But believe me that when I want to play, for example, go back to school after a week of science and throw myself on the bed, then I do not feel like fixing the bug to run the game. Or wait until Windows is odwiesi. No. I just want to play. All work and no longer. You should really be a big kiss consoles. For simplicity.
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A big plus for "telewizorowych razors" should be also considered that the equipment is the same. Consequently a lot of good. First of all, it should be noted that the PlayStation 2 game work on any PlayStation 2. Not only black, red and yet another. On each. When we go to the store after the game did not look at the cover to find tables with the requirements and think in my head "I wonder if it will work." I do not know for you but for me it was always exhausting. In particular, that each manufacturer used to gently depress the given requirements in order to gain more customers. First, ordinary, then already unhappy, because those who will have to play rozdziałce VGA and a minimum of details:) The second issue related to the lack of diversity of hardware consoles is that it is not no rat presses us to putty. Each PlayStation 2 has the same guts. Of course I know that newer versions have a few megahertz faster processors, but at this point does not matter. A few megahertz, compared to a gap of several computer gigaherców ... No comments.

Recently became popular as consumers presses the worst PC with the greatest price. Many of us are not familiar with the equipment. After all, you do not need. This is not an obligation. But the great shops, and more often and small, use it. In such computers, puts the number. It does not matter that you have a disc that supports DDR2 800 MHz. You will get the memory running at 533 MHz, because the stores in arrears. You'll get her "little more", or as much as is now standard. And everything is so nicely arranged that it looked like the most beautiful in the leaflet. How is it? "As much as 2GB of RAM DDR2 technology. Mockery. So it is with graphics cards. You will get the cheapest, with the weakest processor. It will be important that it has a lot of memory. Because only the amount of graphics memory is given in the leaflet. What that processor is so slow that you can not save data to the council of 256 megabytes, it's important that those megabytes is enough. Because it looks nice in the ad. So the case is also the processor (gigaherców war), the disk (gigabytes of war, and the old drives - SATA I instead of SATA II), and the like. Scary, huh? You know what you say? In the console world, there is no such situation. They are not possible because the hardware is the same. I even do not need to know what hardware is embedded in the entrail-twisting "TV toys", because as all games and functions provided by the manufacturer will work. Nice.
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I go any further. How often was the case that some accessories would not work with your hardware? Sure everyone has encountered such situation. Incompatibility may be both hardware and software. Often it turns out that we do not have a socket or a special system in our PC. Either system is old and does not want to work with the new hardware. My friend once bought a lovely set of 5.1 speakers. You know what it turned out? It has a stereo card. He did not know about it. It was not until I realized it. Three speakers remained silent. It can also be like in my case. I bought a joypad, which worked only with Windows XP. I had a Windows 98 and had no intention to change it just because it does not work the controller. So I landed on the pad and the cabinet on his way nicely already zakurzył. Overall, the mass of problems. Mostly the drivers. I do not think just the padach. PS2 connected to a dedicated printer works right away. Connected to a PC with Windows PC printer does not work at all unless wgramy drivers. What is charming. Of course, the matter looks different from a family of systems, GNU / Linux, which are the drivers themselves, but the number of Linux players have nothing to do with the number of players the Windows. At this point, another problem emerges - a lot of games created just for the operating system from one family. And the new are formed on only one - Windows Vista. So wanting to play on the pc have to worry about what you have a connector on the board, hold onto your desktop hardware drivers, worry about what you have software and with the purchasing system with the Redmond giant has already set aside cash for a new version for another game will require just a new version. In short it gives a lot of stress and additional costs. As for the console is different. You have PS2? You have the same network card as your neighbor. Network Adapter is the same for each console. Buy equipment for the PS2? Cool. Do not worry about anything, is dedicated and will work for sure.
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Another turn, and having regard to the advantage of the fact that the guts are the same console war is code optimization. In the world of computer games there is a war of who will do better graphics and music. Certainly. Only in relation to the world of video game consoles and it looks a little different. The latter is so that developers can take advantage of only 300 MHz on PS2. No more. How much RAM? 32 MB. No more. It's such a challenge. Who will do better graphics using only 4 MB of memory layout. Anyone who upakować largest map in such a small amount of RAM. Who will create better graphics effects by using such a weak processor. One studio Developers want to be better than the other. And that is good. In the world of computers is different, because developers do not have a clearly defined boundary of the requirements. Establish itself as the only pre-game will require. But if the final version will be more resource hungry that "nothing happens". "Let them buy a faster processor. This situation is further driven by money OEMs. Do not you think that sometimes demands of the game are far too big? Do not think that this is not the case, and the way to exile you to the hardware store? Sweet ...

Another advantage tells for use consoles to play a financial consideration. You know that the Wii gets less than 20W power?


The comparison made by the service HardCoreWare for current consumption by the next-genes and PCs
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It should be added about how much energy consume other consoles.


I encourage you to deepen the topic at DXGaming where downloaded the table.

Consoles always take less energy. Look for the Playstation 1 When this console was that I was using the computer with the power supply 250 Watt. Even if you took half of that, it still is several times more than the console. And for all this money go. Money spent on electricity, which as you know, today is still more expensive in our country.

Why, then, this is the title of my feature article? From what you've read it seems probably that the console is a miracle sent by God from heaven. Once, perhaps one could say that. Today it is difficult to notice, and for some time do not pass us by mouth. Surprised?

First of all I would like to start with matter relating to power consumption of the console. As you can see - this value is currently very close to blaszaków. It's a shame. Next-genes definitely have a minus for me. There is no distinction or turn on the console - computer handicapped or a full-fledged computer that can do wonders. Both vessels, despite the great difference in functionality is similar energożerne.

Another issue is that consoles are becoming more complex. PS3 menu has so many options that it hurts the head, and the average user has no idea about half of them. I was very happy when I heard that the new Sony console will be able to install GNU / Linux. It was great news for me. Until they realized what it means. This is the first step towards losing the spirit of the console. Hard drive? You can exchange for what you want. Soon allow us to alter other parts and will be hell because of these advantages in favor of the consoles - will disappear. As for the hard disk is now necessary to mention the problems associated with Microsoft's new console. How can I create a good game when you are not sure whether you have the drive or not. I do not know whether you know, but cheaper versions of the Xbox 360 is sold without a disk. I remember that some time ago spoke about this developer Rockstar Games, working on the game GTA IV, because this issue has created a problem to them. Because thanks to dyskowi game can benefit greatly. It's a huge difference in hardware, which should not take place in the world of consoles.

In addition, it should be noted that the consoles are slowly become everything. Just as mobile phones. I have no phone. And even if I had not get rid of my MD player, camera, voice recorder and other accessories. Because the pierdółki mounted in the "cells" does not replace good to me, the real hardware. Consoles moving in the wrong direction. Websites, movies, operating systems, and soon did not know what yet. In all this madness of the idea is to give customers as much as possible. And the customer is happy about that. Only that for some time the same client wakes up from his hand in nocniku. Sees that there is no Toyota Wallpaper console, sound console, and a udziwniony computer. It all began on how to play helped the PlayStation CD-Audio ...

Dead Or Alive 4

Author: Name / Etykiety:

Dead Or Alive 4


Therefore, I like all kinds of fighting, and they are typically Console games, I decided to buy Xbox 360 Unfortunately, Microsoft's machine has not been issued, nor my beloved Tekken, Mortal Combat, or honest. The choice fell, so the Dead Or Alive 4

DoA4 is a very dynamic and impressive scrimmage, in which realism is rather small. Game designers allowed themselves the reins of imagination and urge all kinds of falls from heights and breaking the limbs are very frequent sight. Moreover, if we have enough of life, such misfortunes do not exclude us from further fighting! With the capabilities of Xbox 360 will see a great, a bit too colorful graphics, very nice character models (especially female parts), we will be able to multi-roll combat arenas, and all eyes; is quite a pleasant sound PeugeotWallpaper.


Dead Or Alive 4 offers 6 types of gameplay, plus the ability to play over the network via Xbox Live. The choice we have Story Mode, allowing us to unlock new characters and the final films, and new wdzianka. Time Attack consisting of the game as soon as possible. Survival, where we shall stand to fight an endless stream of enemies. Team Battle, where we make a team up to 7 characters and we are fighting against another team. Versus by which we can no obligation to struggle with the enemy. Sparring, which allows for quiet mode wyćwiczenie favorite character. In Team Battle mode, and Versus, we can measure it with friends if we have a minimum of two pads. Team Ninja Fighting game offers us a game over a network through Xbox Live. Here we deal with players around the world, and thanks to the ranking easily find someone at his level. Victory over his opponents not only give us a higher ranking, but also cash, we can spend on new clothes, avatars, or the room in which we look forward to fighting (Lobby).

Described modes of play, but did not mention the most important. DoA4 characters in the 16 plus another 6 to unlock, making a total of 22 Each of the characters presents a somewhat different, though sometimes a bit like fighting styles, so that we will witness the spectacular fights, where the defense is just as important as attack. As previously mentioned, each of the characters is very good. Some may find their mangowy appearance, but at first glance that this is the game is in this style.

Unfortunately, the game Team Ninja is not perfect and probably the worst part is the story. What is the problem? Almost no plot, and in those few cases where they could have a meaning, is so confusing and twisted, it is difficult to figure out what really was at stake. Sometimes the impression that someone just threw some random battles, to the three short videos and the final boss, without any rhyme or reason.

Another drawback is the final films. Very nice look, but they are very clumsily staged that spoils the overall impression. I do not know whether that was the idea of artists, or simply did not want to be directorPontiac Wallpaper.

Compared to the previous section, little has changed, and remains a pleasant DoA4 scrimmage, especially if we are to who you play. It is worth to buy the game, despite some shortcomings, and the story is simply playing good. Attention! The game unleashes amazing decks even aggression. Until now I was sure that I am a peaceful man;)

Fight For Kisses

Author: Name / Etykiety:

Fight For Kisses


Something tells you that title? I doubt it, maybe something few suite. But, but - the game is not that bad. : P I played it while my net nawalał and I could not play in the CS-ka. CD won the magazine CD-Action.

There is no secret, the game is a little strange. Our task is a constant struggle dad and son o. .. kisses, we (the son) and wife (for dad). Strange is that on my plate there was no intra, and the free games on the internet was. This is important, therefore, that when someone does not know completely what's going on, it does not make sense Tune game. And this was so, and I quote from the game trailer:

"There were times when the children had a carefree life. The delicacy of their skin to attract all the attention I have. And then one day, fathers found the secret weapon (blade Wilkinson). Since then, dads and children can fight the same way. Now men can play and regain their wives. To recover the mother has no choice but to fight .... "

Strange and twisted, but the reduction. Simply the idea is to win fights and then we kiss a beautiful woman, so much. This is the main and only goal of the game.

The game is written in Flash, so there was no obstacle to place it on different sides as a little game ... online. Does not install it. Launching it from your CD or DVD there, or at any web giercząc - we even lovely to look at the main menu. In sum, it is confined only to the PLAY button, but do not let no detail. Then select the character. As you might guess, is the son or father. Anyone can train separately for each character, but I think that sooner or later, choose a favorite. In my case Opel Wallpaperit was a kid.

Rifle, hehe. I will always be the album a product in which you describe them. Here are three types of weapons. Aqua sword, a teddy bear and pillow. I understand why there is no tool more bloody crimes. Simply would be politically incorrect and the immoral. Yes, I know that these games come out, but to my dad killed the child or the son of his father? What it is not. Matched to each weapon is a different room. But really, you can traipse through the house. The sword is a water bath, to a pillow-room, and the bear-child room. Gameplay is divided into three rounds, and the like will be a draw, this and more. Dad and son all the time after crashing their heads, that's what. But that was not boring, are also kombosy, such as temporary "immortality" (one can not die, we are simply immune to blows), and rain on the opponent's toys.

We see the world from the side, as in the series titled Tekken, Mortal Kombat and the like. Hud have stripes on life, combos and points. After nokaucie ONLY opponent faints.

Stubborn will still rave that it is giereczka excessive advertising. Well, this is so developed. At each step, see the ads Wilkinson. But if free, it can be a little pocierpieć, as for example in Battlefield: Heroes.

As for graphics I have divided views. It is nice, the fact, but in the window. When we enable full picture at once seen plenty of pixels. The panel also move the walls, and a larger terribly muli. Unfortunately, and could be better.

Sound? Ojj ... hard to say. Sounds cool in battle, but do not sing for too long. Sounds monotonously, over and over again and repeat the tire, so I recommend playing your favorite music. ;)

It is worth noting that the manufacturer's website you can find the mass of interesting things. From 20.03.2008 to 30.04.2008 he was a contest on the side of an official, which could win various prizes including laptop and digital camera, but I do not know, I was not able to register there.

It is time to take stock. The game is first and foremost and far too short for a big minus. You can play, but in the long Radocha no promises. Do not exaggerate, it is not rozgłośniony, a commercial product.

I do not know you, but I was terribly amused, to tears. Two years of beating his father to the child sick? No problem!

Bad Boys II

Author: Name / Etykiety:

Bad Boys II


Bad Boys II is the game that tells the story of two black policemen-Marcus Burnett and Mike Lowrey in the TNT (Tactical Narcotics Team). The game is a film version of that film. While we do not have the same plot as in the film, but it is great. You guys are back in style. They are angry and determined. In one hundred percent effective. Even worse than the movie screen. Yes, you can briefly describe the play that up.

Would be best if I you, dear reader, to explain the situation from the beginning. At the outset the game is automatically introduced a short, but it is a nice intro to the world of acting there. We see the old, thick boss Tulio Mendoza, who among his soldiers and gangsters instructs his envoys certain task. We see that the Mafia Mendoza already has problems with TNT and wants them eliminated. Okay, let's get started.

Once you hit the new game, after a short filmiku get into the clutches of the Beretta nielimitowanymi stones and head for the conquest of Miami. Immediately be noted that we are not alone. When our side almost always is a partner. Sometimes when we have somewhere to get themselves, communicate by walkie-talkie at all times. We iem Mike or Marcus, depending on the mission. Usually the roles are changing allMitsubishi Wallpaper the time, once Mike, Marcus, and once again, and again. Watch the action from the view TPP, but introduced elements of FPS, which is the soul of a good. But more about that in a moment. It is also worth mentioning that the entire interrogation closely follows Captain Howard, the chief commander of police in Miami. He will be challenged us to be committed damage, oppressed for non-evidence, and whatever else you invent.

In Bad Boys II, we have the opportunity to go after a total of 13 levels divided into V acts. On one piece consists of 2, 3 or 4 levels. In every act of the last stage we have to defeat certain bosses or if they are missing, we have at the end of a great shooting. While playing we can play in two ways. The first way is to Demolition - we can safely do rozpierduchę in bars, premises, room, rooms, offices and so on, and thrash out all your opponents and collecting evidence. In this mode master will challenge us in very well-designed summary of the investigation. We can also play at a decent cop who does not want to have too many fatalities how guilty people on his conscience. When you go in the game this way, you will certainly notice at all doors, barricades, walls, columns, floors colored circles. To make them "stick" key press action. At this point the hero, which is controlled by hiding behind cover, and here we start playing FPS mode. Step out from behind the walls and the like, we see the hero's eyes. What is there more to describe? FPP mode, as the PPF.

In total, the campaign itself is very short. The transition takes the ordinary, niedoświadczonemu player for about two hours. However, as you know "what and how" it calmly give advice to go to that game in less than half an hour. But this does not mean that the game is short! In addition to the campaign, you can practice at the shooting range of each weapon available in the game to be podszkolić. For the training course are awarded points accuracy, etc. Yet there is something that greatly extends the game. Namely, it comes to cheats. Of course, you can enter the boot, but ... As we all know - just nooby playing with codes. Using fraud in games are often referred to as "illegal". But I think that the codes in a way in which they are zaserwowane BB can go. After every pass, the game unlocks a cheat 1. They are very diverse, such as the Super Shotgun, Molotov cocktails instead of grenades, infinite ammo, weapons do not need to overload and many others. But to pass 10 times a game? I doubt that someone wanted to. In the end, you can write something there to enjoy them all at once ... The downside is also a ban on the use of facilities acquired by us in the campaign. You can only use them when playing fast. What else can we pay attention during the game? Well, sure is nice submenu titled: THE TNT. In it you can see descriptions of the collected weapons, enemies, and - of evidence. In this submenu watch the statistics such as number of total shots, killed the bandits, etc.. Who would have thought that throughout the game fired more than 30,000 bullets?

For sure I describe in this review a summary of steps and acts. As for the terminating stage I do not have the slightest reservation. Everything is fine - we can see if and where the enemy missiles włupaliśmy as shots in the head, and stuff other stuff. But valued on the box with the game ranking system BAD BOYS is a huge exaggeration. Tons, beating opponents, because it is them that are so ugly to speak, from cholera on a map,Nissan Wallpaper at the stage of about a hundred, by weight of the evidence gathering, firing a weapon from the hands of enemies, doing the least damage, and won praise from the commander of the status of my average CLAY? Well, how so? After all, I should have at least RAMBO. But fortunately the old man groans Howard, you can quickly bypass the Esc key. Of course, this discouraged me to continue to play at the right of a policeman. Just wyżynałem all in turn.

The dynamics of the game is great, just watch videos on YouTube, to understand what I mean. For the graphics too much stick, I can not, however, the quality of video clips could be better. As for the sound and the spoken dialogues also have no objections. I like, but just no ... dialogues. The downside is that it is constantly repeated. Of course there are many, but the text in the game or hear a few more than ten. However, I do not deny that the continuous derogative remarks are wrong. Marcus and Mike are still wyzywają. Opponents also apparently are not too interested in that one of their attacks. Shoot slowly, painfully, sometimes hide behind obstacles. AI is underdeveloped, but it can be comforted great diversity. We have been here many opponents of street thugs with a single gnatami by napakowanych guys with guns and big gorillas of CKMami until bosses. Enjoys number gnatów also possible to use in the game. We have here the basic police handle what and rifles, shotguns improved, kałachy, "emczwórki" Augi, snajperki, grenades, Molotov cocktails, MP5, pistols and my favorite - a golden gun. Revolver kills normal enemies 1, maybe 2 shots, but it is certainly terribly strong. And what if it pozłocić a few thousand bucksów? It looks beautiful, is one of the Tulio Mendoza and may be in the game to give only one (!) Shot. At the end of the game, of course.

The year is 2008, the game was released a bit earlier, which also has its advantages. Costs less than £ 15 and for fairly long portion of the entertainment to announce formally that it is worth. As the evaluation shows - I liked the game itself.

Erix [playing the cell]

Author: Name / Etykiety:

Erix [playing the cell]


Erix is certainly known to all holders of Sonny Ericsson phone game. I decided to do and write a variety of Games Corner is such a thing! I mean, out of boredom, I started playing at school because they do not yet have any portable machine to play, in addition to cells. I think you probably want to the reader / czytelniczko this review, because I really hard to find anything on the internet about this game. Therefore, I have only one screen of the game, which still found on some Asian (?) The side of. |

Launching the game with our Ericsson (in my case it was the K310i = /) are moving into color main menu. Do not wonder any longer click on "Select" and start New Game. Here we choose one of the three levels of difficulty: easy, medium or hard. At ease, our diamond moves faster, on average slower and slowest difficult, so the game gets extremely difficult. But do not exaggerate, so terribly that no longer is, but appearances are often mistakenMazda Wallpaper ...

What's going on? Let me explain. The game is about drawing a line in the diamond and, before recourse circles, including diamonds, or as it is called there. To access level to be scratched, which fill 45, 50, 55, 60, 65, 70, 75, 80, 85 or 90% of the display. What board game is harder, so we will have to face up to four wheels circulating around us. But, but not so easy. There are also various types of obstacles, such as growing out from the board lock, stop motion, and the total blockade, ie, we can only move left and right. The board is a total of 38, it's still not reached. In total, it would suffice completely below 38, because more are already artificially lengthening the game. To sum up-there are no innovation, but only a pleasant entertainment for a few minutes while waiting for something or just like that, for pleasure, the odstresowania.

As for the controller, then I recommend playing mobile joystick. You can play a combination of keys "2-8-4-6", but it is quite difficult, so why force the poison? Also did not think of it, but came to the conclusion that the game is free, you can download from the internet. As for the cell, annoy me is that some things are in the permanent memory, they can not be removed. For the Erix it as one of the three Gierek on my coma could be removed! I thought as I did, I wanted to free up space on the coma, unfortunately. :-(

AsMercedes Wallpaper for sounds, there are not great. Oh, composed simply dźwięczki to play, pleasing to the ear. WARNING! Nice mean in the first 6-7 min., Then you can burn. Continuous "tydym" could lead to insanity and the person standing next to us. If it comes to graphics, how the cell-very pretty. Full, bright colors give a fabulous climate of this simple game. I did not expect anything more, so not disappointed. The game is written in Java Script, so before you install it, our coma must support this language. And so there was no ambiguity gierczyłem in version 2.5.0. Terribly versions vary, so do not cry right away that I write about things that in your version of the game is not. :) In necie found a surprisingly, this description is to giereczki and some strange, poorly distributed side. Description was probably three sentences, and talking about nonsense, which in Erix `e is not. Or maybe it depends on the version? Also I think that I nabil about twenty-seven thousand points. Who beat me?

-Unfortunately, the game is not without flaws. They are, but this teeny. The first audio-formatted it anymore. The second flaw-freeze. I understand that there has to be some obstacle, some ... ORDER TO SUCH BUT UP! " When you can not move, you'll see a red, blinking sign in the left corner of the screen, better immediately restart the round, he will wait for half an hour until we odmrozi. The third defect is monotony. I still do the same thing over and over again. Here it must also include the artificial drag of the game. For me-too long. Well, a long playing hurt his hands. , D

I think that is really worth playing. In general, we play games, whatever. :-) The game is really good when it comes to the category of cells, and not to choose a good game. There are many newspaper szajsu for 10.98 PLN or more, and worse than Erix `a. I strongly and heartily recommend.

Gumboy: Crazy Adventures

Author: Name / Etykiety:

Gumboy: Crazy Adventures


Recently, reviewing kwietniowo-beetle special edition CD-Action, nadziałem on a (arising from the screenshots) bizarre pełniaka called "Gumboy: Crazy Adventures." Since the game at first glance reminded me of a simple budżetówkę, very surprised me pochlebienia and click on the part of editors. So what there is not a sin to give the game a chance. I was worth.
After seeing Cinemax studio reminded me of an old, good 'Deamonica' (perhaps little known game, but pretty good), so I was curious what our Czech colleagues came up with this time. I came out of this climate and something truly funny.
Every time you start playing you can set and test the general options. This is a very convenient way to adjust the settings, which also avoids having majstrowania during the game.Lincoln Wallpaper
Menu of the game itself is very interestingly done, with fun interactive solution can now be pokulać "and jump right before playing, thereby selecting options. Maybe this is not a new world, but still very pleasantly to the eye, and always more interesting than a conventional solution.
Without great zwleczeń create a new account and would like to welcome our long tutorial that introduces us very well in the game, showing all the possibilities of movement and giving a wide field for the exercise. After the levels move up one ball during the game that changes the form and content. When this form has less impact on the game, it was decided the material of our freedoms: standard material is rubber, which is designed to move through the ground and swimming on the surface. It is also very vulnerable to falling material similar to kiślu, where you can swim under water, and the latter a kind of balloon, which can only meaningfully move in the air.
Essence of the game is simple, but much of it they could get hold of. Since we're talking about arcade platform game, our goal is always the entrance to the site to which we can access most frequently after a series of tasks. These tasks are limited in most games for the transportation of certain items to the appropriate form through the magnetic field that surrounds the "hero". While in principle we do all the time by the same operation, but no way to feel bored. Why? Not enough new elements that come into play, and so new to crack nuts, are those items that we transport, we also put various demands. We have, for example beans, which is strongly reflected from the earth (which is similar to the rest of teletubisiów, so pounding on the wall makes it especially a lot of fun), a drop of water, which should be careful not to burst, and the magic dust, which is rozlatuje and collect orders. A whole, consisting of forty levels, controlled by only four keys or joystick. That is the magic dust you can see the first really good physics - in fact everything the game as it should be. Ball, if it just is reflected in a very realistic (sometimes even accost her on the edge of the platform, if it falls in the appropriate corner). This is also important during the swim, because the "hero" did not dive at will, rather, tone, bouncing off the walls, respectively (and so are the flying). At this point, you must plan the trip, and this is only possible if the hero is reflected as it should. Movements in all forms must zmajstrować otherwise threatens or penetrations such as drowning.Lotus Wallpaper
The same image, though to be maintained in the second dimension, could hardly be called ugly. Levels with the character are drawn in a fairy tale - comic style, which boasts a strong, pleasing to the eye colors and amazing lighting. Thanks to this game can be safely entrusted to the younger generation.
However przeznaczyłbym game for each generation due to the difficulty level szwankujący. Sometimes you have to show off a good patience to persevere to the end. Since when games start to care about good sound, often play with headphones on his head - and "Gumboy: Crazy Adventures" it pays well. The most interesting is that simple musics that we know of similar games, so really there is no *. For this we have divided the stages of the level of sounds, such as burst of wind or birds or crickets chirp. Often sounds like an echo of supported music heard around the important figures and objects. A funny idea of authors is also visible and audible awareness of the hero: if something goes wrong - will be disappointed if it is too long under water - it is suffocating, when you squeeze through the crack - groans, etc. In total, we get a very interesting and professional sound scenes, and by the way this is not a bad idea, because sometimes this may be the background music during long gaming sessions annoying (especially, like something out of spite does not go). However, in these wonderful qualities I find the critical point, rather it comes to wasted potential. Namely, it is nonsensical scoring system, as long as you do not have family orMaserati Wallpaper circle of friends, which can be measured, it is not much incentive to re-move game. Although there is no shortage of hard-to secrets of getting in return is not, nor medals, nor the contents of the bonus, additional levels or similar ao high-score table online or any combination of games and the Internet is far better not to talk. The only result which can be seen, the summary points. This is all a pity. Here, in my opinion could add something to the whole not bored too fast.

In short, we get a decent platformer, which introduces fresh ideas to the genre and because of the distribution tier is well suited for short breaks - and it's like for free. You only need to bury the plates CD-Action (and probably have more DVD-Action, D) and find a special issue this year. Give the game a chance!

* Except the bonus levels

The Witcher

Author: Name / Etykiety:

The Witcher


Five long years of the Northern Kingdom of curing the wounds after the Great War. Engulfed thousands of plague and famine. Surviving commando elves and dwarves were taken deep into the woods and gather strength for the last desperate spurt. On traktach and roads, the fields of ancient battles monsters reigned supreme. Increasingly, you could hear the question: Where are witchers?

On arrival we came witchers wait 4 years since I first heard about this project. CD Projekt Red Studio relatively long and quietly worked on his game, but in recent months, people from marketing overclocking atmosphere. There have been some new screenshots, news, and in recent weeks before the premiere, we were showered with different presenting filmikami Witcher. With each day that the atmosphere became more heated, until finally the game went into the hands of players.
Jaguar Wallpaper
The game takes on the famous Witcher, Geralt of Rivia białowłosego, also known as the White Wolf or Gwynbleidd. Geralt is a professional monster slayer, trainees from small and subjected to mutation as the other witchers. Among ordinary people makes him an incredible reflexes, strength, intractability of infectious disease, faster recovery of the body and hair color, eyes adapted to vision in the dark.

Our białowłosy Witcher gets wounded in the surroundings of the castle Kaer Morhen headquarters survivors witchers. Geralt remembers nothing. In addition to his old pals meet sorceress Triss Merigold. During their conversation, the castle is attacked by a large gang of thugs led by a murderer, and sought an unknown magician. Then the Witcher will also have the opportunity to remember something about a sword fight.

The combat system in The Witcher is very easy to learn and at the same time very attractive. But it is pointless to click the mouse as in most computer RPGs. You click once on the opponent, and when the appearance of the cursor changes, click once again. Each time Geralt's attacks are faster and stronger, insofar as we can of course click on the appropriate moment. During the fight Witcher performs really cuts a lot of striking, thrusting, salt and spins. Everywhere around the pouring blood and flying heads. Particularly brutal are called. finishing. When ogłuszymy or powalimy opponent, Geralt dobijający performs a special attack an opponent. Yelets can kill, stab to death with a dagger, cut off his head so much and finisher is najefektowniejszą are probably part of the fight. Witcher always carries with him two swords, the steel monsters and humans, and a silver for monsters, the steel sword can not kill. For each match of the sword are the three styles. Strong, ideal for slow and strong enemies, fast, checking the best in the fight against rapid and very tough opponents, and the style Grupowy, you'll be used by a larger bunch obskoczeni opponents.
Lamborghini Wallpaper
Kaer Morhen fight in progress, together with a beautiful witchers based zbirom Triss and Geralt is doing what belongs to him. After a few skirmishes, and recognizing the Fortress itself, it's time to Białowłosy remembered how to use the Marks. Marks a kind of magic used by witchers. We can use them with the right mouse button. There are five characters, repulsive and stunning Aard, podpalający Igni, creating magical shields Quen, telepathic Axii and Yrden, creating a magical trap.

Over the next few moments we are forced to take very important decisions whose effects will be shown later in the game. The Witcher is completely different than other games of this type.

The consequences of our choices are so evident later that it is possible to freely save, loading and making other decisions. Project developers have created so-called CD. flashback, or a short scene reminiscent of the decisions we have taken. Flashback activated when we are witnessing the consequences of choices made earlier.

After some time, and a few battles, get to know the secrets of alchemy. We learn that the base to produce the elixir is strong alcohol, and what its quality is better, this elixir is powerful. We also need the appropriate components are included in the relevant regulations. They will win the game from killed enemies with crates, cabinets, cupboards, and from merchants, for a fee of course. Elixirs can cook during meditation.

Meditation is a kind of rest witchers. We can meditate at fires in the inns and the homes of friends. During the rest we can prepare potions, and distribute gifts.

Talents are gaining with each successive levels. We divide them into bronze, silver and gold. We can distribute them among the attributes (features a), the characters and the sword of steel and silver. Attributes are divided into Strength, Dexterity, Strength and Intelligence. Characters are Aard, Igni, Quen, Axii and Yrden. Steel sword and silver is a style of strong, fast and Grupowy to each of them.

In the castle Kaer Morhen killed one of witchers, a magician and murderer steal the recipe for the famous witcher mutagens. Existing residents agree to leave a fortress in search of thieves. Geralt goes on the trail, and more specifically to Wyzimy, the capital Temeria.

The Witcher gets to the rim Wyzimy, performs various tasks and instantly goes to the city. The city that lives its own life. People talk to each other, roam the streets, and when it starts raining hide under the nearest roof. When night falls, the streets are only Wyzimy municipal guards and bandits. Vizima itself is divided into districts of the monastery, inhabited by poor people and nieludzi, commercial district, where residents are mainly noble family, and old Vizima, controlled by the plague of the city, which get access until the end of the game. In the meantime, visit Geralt smelly, swamp monsters and complete chaos and rustic village fields.

The graphics in The Witcher is very good. Sites are nice, and some draw the eye views. Characters also look good, although mimicry of talks does not correspond to what is said at the time that character. Body language makes up for that failure, however. When the caller is afraid behaves differently than when they are upset, the same applies to a neutral attitude to our interlocutors, to express happiness and attempts to intimidation. Overall image is very good, Aurora engine can do the trick.
Land Rover Wallpaper
Irritate can invisible walls at certain times, or the penetration of bodies into other enemies of certain items, but these are trifles, which in most cases they do not interfere with gameplay.

Actions of Geralt of Rivia accompanied by great music. Varies depending on the situation and place in which it is located Witcher. Voices as well deserve applause, especially when our main character. Jacek Rozenek perfectly suited to his role.

Equipment hero is not unlimited, we can carry with them only 3 weapons + dagger or a torch, as well as many smaller items as will fit us in four czternastoslotowych sakwach. The same weapons in the game is not enough, but there is no such variety as in Oblivion, or Gothicu 3 However, this does not matter, we will only use swords, which can be used in conjunction with wiedźmińskimi fighting styles. Using another type of weapon does not make sense. There is little or armor, I met only three. Despite this, the game The Witcher is a true pleasure.

World in which Geralt came to live over again, is a world liżący wounds after the Great War described in the prose of Andrzej Sapkowski. Cycle of short stories and composed of five volumes of the description of Rivia adventures of Geralt, the White Wolf was the inspiration for the CD Projekt Red during the creation of The Witcher. The game itself feels the unique atmosphere of Sapkowski, who was present in his prose. Dialogues are good in many hilarious moments, the behavior of Geralt is perfect, and the story draws on many, many hours.

The story itself is quite complex. We are telling the main thread of the doings of Geralt, a journey in search of his friend's killers and thieves wiedźmińskich secrets. We are many twists and turns, and our main adversary turns out to be the person to whom one would not expect. Main thread gives us about 40 hours of gameplay, and additional topics are added as many side.

It is also worth mentioning minigrach. They are playing poker and boxing kościanego. We spar in pubs, there's always someone who wants to break off from Geralt, but this is not profitable entertainment. Otherwise is the case with kościanym poker. You can either win or lose a large Sumka. The game itself consists of throwing the dice and posing ever more money.
Lexus Wallpaper
Game CD Projekt Red is a very good game, despite a few graphical errors and errors in the same game that improves the already released patches. Witcher shows that the Polish studio on spisało perfectly and fulfilled all the earlier promises. So stick with it.

> swap

Hi!

Author: Name / Etykiety:

Hi!


I remember when all this started - I mean the PM - it was probably between us, this silent agreement that we should not grow. It was probably silent agreement between us to continue in this ignorance of youth, would not grow with time, naivete and innocence of being young. We were still surprised, to love only slightly and never die. That July, however, that agreement could not be maintained: life, which is both sweet and bitter, had its own plans.
Hyundai Wallpaper
None of us had never had to die - but he died. On the night of 3 on July 4, Tom Kasperowicz, who writes under the pseudonym of AM Phantasmagor, took his own life. Tom died at the age of only fifteen, it is remarkable that so young yet boy so he could impress us. I admired his courage, brilliance and self-confidence, or none of it could not talk to beautiful women. I firmly believe that had it been with us longer, it is wyrósłby noble and honest man - that was also in life. Unfortunately, we are only guessing what would once Phantasmagor and what should have reached, by reading his texts but we still think of those nienapisanych. Tom's last text, "Diary of towing, you will find in this issue of Action Maga. Tom is the same cemetery in Żmigród; visit him, if you have nearby.


We also had another promise: to fall, as it befits a young, but not be sober in love. And that word could not keep, but this time - fortunately. Some of us love the fact so firmly that they were not afraid to acknowledge this love. July 12 this year, took a vow: Maciek Kuc, our Founder and first Qn Internet and Ula, known to all of us in Action Magu as Vene. First Magus Garniturowy Action Congress started the church in WroclawJeep Wallpaper Brückner, where the couple vowed to love each other, faithfulness and cohabitation. We all keep our fingers crossed for them, let you to prosper and arranges, and life will be light and fun. Wish you all the Action Mag - Maciek child, though born out of wedlock.



It may sound trite, but it is true: life can connect at once and destroy. About how much convinced us this July. Therefore, we draw from all this pathetic little moral: you love how much time is enough. Ula and Maciek already understood, we let's one example.

Wind

Author: Name / Etykiety:

Wind


Ever taught him how to remain static for forty-seven hours. Our brains with Skute chains are broken every second of the action. Each muscle tension is for them as you sip cold water for a man lost in the desert. Each bend the bones in the pond for them as a model for the twenty man leaving prison after odsiadce-old.
Unfortunately, evolution did not foresee that man will become an endangered species.
Persuaded him that it all depends on the mind, and the greatest enemy of man are the emotions. He was told that his son had been killed. The wind did not shed a single tear. Otherwise, not suited to the profession inHonda Wallpaper which they are trained.
Are you sure that profession? Now that's a way of life, food, routine. Do not do it for the money. These were not on every issue. Do not do this for fame. Celebs for the squirrels, bears, or hyenas? He did it because the employer allowed him to live. Experiences.
To take into immobility by forty-seven hours, you must disable the brain. Can not think of his mistress, bedding, armored combat dżipie, near dinner, fly to the Fourth Earth, nor the needs of your body. You must close your eyes, turn off the brain and remain vigilant at the same time denying the consciousness. After three hours of waiting Wind back to reality at the sound of heavy steps.
Do not carefully watched their own customers. Watching them, but paid no attention to any details. Aiming to them, but not memorizing their appearance. This customer was exceptionally unlucky. Was betrayed by one of the partners with whom they do business.
Wind numb feet - the only part of the naked body suit - but it did not matter. Odbezpieczył weapons, avenged in a customer waiting for a partner who never had to appear, and waited. Being a good murderer is not only the skills of shooting. Need to know when to pull the trigger. Not when the target is located on a convenient position. Shoot when the whole world around screaming in despair at the thought that soon another life being lost. This moment came just when the customer has relaxed his hands in his pockets, staring straight into the eyes of his executioner, and so unable to see it. The killer pulled the trigger. Sighed with relief, while trying to relaxed body has not made the slightest movement. Camouflage combat suits were not perfect, and certainly were not designed for such situations, in which he now was. The wind rose a few millimeters above the water, and touching the smooth panes that ended in shock every cell of his body umięśnionego.
From the shore it was divided thirty meters distance. Thirty, one hundred, five feet - and whether a prisoner sentenced to death have any meaning, how many days leftHummer Wallpaper to comply with the sentence? The soldier, struggling with a heavy sniper rifle, which still need to be protected by zamoknięciem, slowly began to dress your feet.
Four hours later the wind arrived on shore. In the meantime, implacable darkness fell. The man turned east and began wandering. The sky looked ominous on Earth three enormous blocks of rock that once formed the Moon.